Thanks Uffe, I'll give that a go.
The annoying thing for me is that the manual actually refers to a .mbx that doesn't exist!
Original Message:
Sent: 02-17-2023 02:19
From: Uffe Kousgaard
Subject: Animation layer
Start by creating a new folder, since you can't compile within the program files folder.
So, I have d:\xx\animator, d:\xx\inc and d:\xx\lib, which keep copies of the similar folders from samples.
Now open mapbasic and compile lib\Resstrng.mb and animator\animator.mb.
Finally open the project file, animator\ani_proj.mbp and hit "Compile > Link".
Now you have animator.mbx
It would be cool if mapbasic could compile modules listed in a project file on its own, but unfortunately not. You have to do it manually for every file referenced in the mbp file.
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Uffe Kousgaard
ROUTEWARE
Roskilde
Original Message:
Sent: 02-16-2023 12:10
From: Nick Hall
Subject: Animation layer
Hi,
Does anyone have a copy of the animator.mbx referenced in the mapbasic user guide?

In the samples under mapbasic program it only has the .mb and when I (being a mapbasic idiot) try and to compile it there are loads of errors. Is there an actual mbx that exists?
Thanks
Nick
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Nick Hall
Mapchester LTD
Manchester
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